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MutedNep

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The Eyes by MutedNep, literature

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The Eyes by MutedNep, literature

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My Bio

Formally flamingcreepsunlimit. I have grown since I made my account, and decided to upgrade.


Inspiring game developer, artist, and musician. (Kinda hard to try and be good in all 3 at once)


Creator of Dawn of Darkness: Legends of Chaos, a revamped, redesigned version of Dawning of the Dark, planned to begin production in 2023


-Requests are currently closed-

-Commissions to be revamped soon-


Other places to find me: Pixiv: NEXUS-FCU - pixiv


Favourite TV Shows
I don't watch TV anymore
Favourite Bands / Musical Artists
-No Comment
Favourite Games
PSO2, New Genesis
Favourite Gaming Platform
all
Just realized my profile banner is the older version that I forgot to update to the newer version...
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I am now Patrick's funny number
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Updates to 2024

3 min read
Just to get this out of the way, last year I planned to take this year to focus more on Dawn of Darkness, the series that I've worked on since somewhere between 2014-2016, I can't remember when I started it before posting stuff about it (back then it was known as Dawning of the Dark) One of my main focuses for the first half of 2024, is to redesign most, and if not all the main characters for the series, and give them a look that better fits the plan I have with them (Mozzy's redesign is already completed, I'll be posting the new design this week) as well as focusing on making the plot work out throughout everything I have planned. I'm also skipping on writing a standalone story for it right now, and going straight into working on the game. I might regret this later down the line, but as long as I make plot points as I make it, I shouldn't have too much trouble. I've also got some new characters planned for the series, some of which I won't reveal until the second half of 2024 (roughly around June is what I consider the half way point) while some will be revealed during the first half of the year. One of those characters being Cassandra, Aka Riker's sister. I'll explain the lore behind Riker during the first half as well, along with some other major points of lore that while aren't spoilers for the main plot, they will shed a lot of light on various aspects of my series. Alongside new characters, I'll be digging through my stash of old and forgotten OCs I've made in the past, and will give them a new purpose, some even getting a major spotlight in the game. Tarot, an OC I made last year who initially was going to be a side antagonist, has been moved to being an anti-hero, as I felt his chaotic and unpredictable nature better suited a role that didn't have a designated alignment. Tarot's new title has also been changed from "The Jester of Chaos" to a more fitting one, being "The Unpredictable Gentleman of Fortune" given that he will have a bigger use of his cards then before. Another big change to a character, will be to Rubilis, the main antagonist. While both her forms will be getting slight redesigns to fit her position better, she will also be getting a major overhaul on what she can do. (Though that stuff I won't reveal just yet. I'm going to let you guys wait on that one.) Anyways, this has been my update on what I plan for this year, even if most of this info wasn't even brought up last year. This has been MutedNep, and I hope all of you have a great and fantastic 2024!
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Profile Comments 2K

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Thanks for the watch :3

Happy birthday ! :party:

sorry for being so late TvT"

Happy birthday :3

How do i make a character headless in Koikatsu?

You have to scale the head bone to 0, and load a second model that has the main body bone scaled to either 0.1 or 0.01, depending on your preference. Then that second model would have the head scaled to either 10 (if you set the body scale to 0.1) or 100 (if you scaled the body to 0.01, which is what I prefer to scale it to.)

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